No game has ever sparked such a widespread debate about core game mechanics as BioShock Infinite did, Chmielarz says. Partly that’s because it’s a high profile blockbuster from a legendary game designer. “But also,” he adds, “exactly because there are these moments there when you get a slice of heaven, a taste of heaven, and you go, ‘Oh my god this is what games can be!’ And then it’s taken away from you for the majority of the game.
“But these moments are absolutely mind blowing – really really great – and you realise, oh my god, video games potentially can be so much more, so powerful.”


Read the article by Robert Purchese of Eurogamer based on an interview with Adrian Chmielarz here…