“It’s time to leave the debate as to whether video games are art or not behind. Instead, there is a need to consider how video games function as works of art, to ask whether game developers have properly grasped the nature of interactivity and to consider whether we as an audience really understand what it is about video games that makes them so compelling.

I invited three individuals to explore these issues with me — Jonathan Blow, creator of the critically acclaimed Braid and upcoming exploration-puzzle game The Witness; Erlend Grefsrud, developer at Strongman Games and ex-game journalist; and Dr. Grant Tavinor, a philosophy academic at Lincoln University who has written a book and a number of articles on the subject of video games.”

Read the whole article by Paul Walker…