A Dystopian Document Thriller.
The communist state of Arstotzka has ended a 6-year war with neighboring Kolechia and reclaimed its rightful half of the border town, Grestin.
Your job as immigration inspector is to control the flow of people entering the Arstotzkan side of Grestin from Kolechia. Among the throngs of immigrants and visitors looking for work are hidden smugglers, spies, and terrorists. Using only the documents provided by travelers and the Ministry of Admission’s primitive inspect, search, and fingerprint systems you must decide who can enter Arstotzka and who will be turned away or arrested.
“Papers, Please’s genius is that it tricks you into role-playing. Should I play by the book, granting entrance into Arstotzka only when papers are present and correct? Or should I show compassion, letting a mother who is desperate to see her family through border control despite the fact her lack of an entry ticket means I’ll be charged 10 credits for the trouble? Should I work with my paranoid superiors as they weed out a shadowy organisation hell bent on overthrowing the government? Or should I work against them, risking my family, my job, and maybe even my life in the process? Papers, Please challenges the player with some truly troubling moral dilemmas that make it much more than a puzzle game. Pick one: do this terrible thing or this other terrible thing. The choice is yours.”